Skip to main content

The App Ecosystem’s New Status Quo


Americans spent more time using smartphone and tablet applications in 2014 than they did mobile and desktop web combined. With nearly four billion smartphones projected to be in use by 2020, the platform shift to mobile is well underway.
The smartphone supply chain has already become a central and unifying aspect of the tech industry. For the first time, there exists a ubiquitous technology that connects us all to a central ecosystem, and apps form a huge part of this. The bar is constantly rising for mobile, and if we accept the “mobilization” of the future as a given, then what we are seeing is only just the very beginning. 

Paradigm shift in payment models

Many people still view apps as unsophisticated software with simple, one-dimensional functionality. This perception, however, is going to change. With the widespread adoption of mobile devices and the continued improvement of the hardware layer, alongside the creation of a robust app economy, it has become possible for us to access incredibly powerful software quite literally from the palms of our hands.
As the app ecosystem continues to evolve, and developers continue to push the boundaries of technology available to consumers, expectations of highly advanced app functionality will rise in kind. This demand will ensure that apps be built exclusively on a core of premium software.
Consumers have long been agreeable to paying for high-quality desktop software, and as the mobile app ecosystem continues to evolve, paying for quality software on mobile will become the norm. As mobile apps become more sophisticated in power and UX, and increasingly relied upon in everyday life, there will be a paradigm shift in payment models. As an economic model, the market domination of free apps is not sustainable — especially in fields that require substantial R&D, which is costly.
If the system is to evolve and apps are to become more relevant to day-to-day life, they must be capitalized in accordance with their real-life value. Prices will rise and payment models like freemium, single payment and subscription models will become more widely utilized for new apps entering the market, as opposed to relying so heavily on in-app advertising.
The creation of app stores solved a major distribution problem for software developers. App stores dramatically lowered the barriers of entry, creating the potential for software distribution at a scale and speed that was never before possible — allowing new companies to rise quickly out of obscurity and become significant players. This, in turn, led to the market infusion of more diverse designs and more innovative software, and enabled smaller, less-funded players to enter the market with a greater effect.
In the software world, big-name and financially backed companies traditionally had a huge advantage in their existing distribution channels, making it much easier for them to dominate the desktop market. If Adobe wanted to roll out a new product, they had the means of large-scale dissemination — much more easily, certainly, than for new players in the field. For young upstarts, coming up with the resources necessary to challenge Adobe on desktop is a difficult task.
However, rising to dominance on mobile is something we know very well to be possible for a company that hasn’t even raised one dollar of capital. The new market structure has changed the rules, allowing for a fairer system based on meritocracy that was not necessarily possible in the desktop era.
Thus, app stores essentially allow for new players to more effectively compete. In the near future, we can expect to see far more new and innovative players stepping in and becoming serious contenders in the form of mobile-first technologies from a wealth of hungry new companies. Distinguished old players are going to fall by the wayside if they fail to take hold on mobile.
Lowering the barriers of entry created the proper environment for competition and an explosion of innovation. As a result, app quality is going to skyrocket. The idea that apps are simple programs with limited functionality is an idea that is going to dissipate into a past reality within the coming years, as the technical quality of future releases creates rapid advances, thanks to the ecosystem the app stores have created.
As the union of technical prowess, product dissemination and app relevance unfolds, the status quo of how we relate to mobile apps will fall away, and a new set of standards will take their place.

Comments

Popular posts from this blog

The EHang 184 Is A Human-Sized Drone Taking Off At CES

We’ve seen some pretty cool stuff on day 1 of CES 2016, but probably nothing more eye-catching than the EHang 184, a human-sized drone built by the Chinese UAV company  EHang . Yes you heard right — a giant autonomous drone that fits a human. It’s basically what you would expect to see if someone shrunk you down to the size of a LEGO and stuck you next to a DJI Inspire. Except no one was shrunk, and the giant flying machine was sitting smack in the middle of the CES drone section. EHang, which was founded in 2014 and has raised about $50M in venture fundingto date, was pretty gung-ho about telling everyone at CES that the 184 was the future of personal transport. And for the most part, people were too in awe to question them. But the reality is that the company probably was using the 184 as more of a marketing tool for their standard-sized drones like the  Ghost . Not that we’re saying that the 184 will never be a real thing, just that it probably isn’t co...

Western Union Brings Money Transfer And Its Tricky Fees To Chat Apps

Remittance has always been a shady business. Migrant workers need to send money they earn home to their families, but get hit with fine print fees so less cash comes out the other side than they might assume. Remittance companies earn extra by keeping the margin between their own made up exchange rate and the real one. Western Union is the best known remittance company, with 500,000 brick-and-mortar locations around the world. But tech startups like TransferWise, Azimo, and WorldRemit are gunning for the business. They hope to increase convenience and reduce fees to lure customers away from Western Union, Moneygram, and other old-school remittance providers. So  Western Union  is going digital thanks to partnerships with big messaging apps. It launched its Western Union Connect system in October last year, followed by a partnership with WeChat for sending up to $100. Now it’s getting into bed with  Viber , which has over 664 million “unique” users, thou...

Following Patent Deal, Every Time Apple Sells An iPhone, Ericsson Gets A Bit Of Money

Telecommunications infrastructure company Ericsson just  announced  that it has reached an agreement with Apple over an ongoing patent dispute. For the next seven years, Apple will pay a fraction of its iPhone and iPad profit to Ericsson in royalties. Back in February, Ericsson filed suits in many different jurisdictions for patent infringement (the International Trade Commission, the U.S. District Court for the Eastern District of Texas, the U.S. District Court for the Northern District of California, as well as courts in the U.K., Germany and the Netherlands). According to the Swedish company, Apple has been violating 41 patents over the past few years with its iPhone and iPad, in particular patents related to GSM, UMTS and LTE technologies. As expected, the two companies have reached an agreement and Ericsson is dropping all of its lawsuits. Today’s news isn’t particularly surprising as Ericsson holds more than 35,000 patents. Many of them are related to wireles...

Google Calls Out EFF Over Bogus Claims That It Snoops On Students With Its Chromebooks

The Electronic Frontier Foundation (EFF) caused quite a stir this week when it alleged that Google is using its Chromebook platform, which has made a significant impact in the education sector, to snoop on students. The charges were damning, with the EFF claiming that Google was violating its own corporate policies and using students’ personally identifiable browsing data/habits to refine its services, in addition to sharing that data with partners. "EFF bases this petition on evidence that Google is engaged in collecting, maintaining, using, and sharing student personal information in violation of the 'K-12 School Service Provider Pledge to Safeguard Student Privacy' (Student Privacy Pledge), of which it is a signatory,” alleged the EFF in its initial FTC complaint. Google takes such allegations very seriously, and has thus responded to every claim brought forth by the EFF. “While we appreciate the EFF’s focus on student data privacy, we are confid...

NVBOTS Wants To Make 3D Printers As Easy As Toasters

Right now 3D printing curriculums, if they exist, are fairly sparse. Putting a two thousand dollar machine in front of a grade schooler usually ends up in a lot of 3D printed Yoda heads and not much education while the learning curve for most 3D design tools is steep. That’s what the founders of NVBOTS, AJ Perez, Forrest Pieper, Christopher Haid, and Mateo Peña Doll, are looking to solve. Their product, the  NVPRO , is a 3D printer with a few interesting features. The two most interesting are the automatic removal system which pops parts off of the build plate when they are done and a built-in print server that allows you to print from any device. This means you can run large batches of prints from different users with each part popping off as its printed. This means a class of students can send jobs to a printer and then pick them up just as they would a laser printer. The printer also supports a central “admin” who can check jobs before they are printed as and offers a ...