Skip to main content

Play your Steam first-person shooters in full virtual reality with MyDream Swift


As the launch dates of the Oculus Rift and the HTC Vive virtual reality headsets approach, so does the release of a ton of awesome VR gaming content. To gamers with full Steam libraries however, it’s kind of a shame that once they put the headset on, most of their favorite content is no longer available to enjoy.
MyDream Swift is looking to bring old Steam content into the next generation of gaming with its VR conversion software that brings experiences like Battlefield and Borderlands into immersive virtual reality.
You can try any DX9 or DX11 game (i.e. most popular games) with the software, but it’s definitely optimized for first-person shooter-style POV experiences. For the non-FPS titles that feel a bit wonky in VR due to camera perspectives, the app also has a cinema mode that gives you a “near distant” virtual screen setup to view and dive into familiar titles within the VR headset.
The team didn’t set out to build a piece of software like Swift, initially they were just looking to convert their own game MyDream, a creative community game that lets players build their own 3D worlds, into a virtual reality experience.
The Swift UI isn’t all that flashy, but it’s about as simple as it gets. Check a box for “Cinema mode,” select your title and you’re good-to-go. Looking to dive into full VR for a first-person game? Just check “AutoVR” and “first-person camera controls,” launch the game and get to playing.
The team says that games convert with lossless quality and maintain 90hz render times so everything should look smooth, though Swift notably foregoes stereoscopic rendering for the sake of performance. I was given a remote demo of the software, but when it comes to VR you really have to try it in-person to see how experiences stack up. MyDream understands this as well and told me that they’ll be offering demos at VRDC in San Francisco this week to anyone who wants to take the software for a whirl.
MyDream Swift is available for pre-order now for $29.99 and is available for download on March 28. The $30 buy also includes MyDream VR, the company’s latest iteration of its namesake gaming title.

Comments

Popular posts from this blog

Top 20 WordPress Interview Questions and Answers

Top 40 WordPress Interview Questions and Answers  for freshers and experienced are below are below : 1. What is WordPress? WordPress is an online, open source website creation tool written in PHP. But in non-geek speak, it's probably the easiest and most powerful blogging and website content management system (or CMS) in existence today. 2. Different between WordPress.com vs WordPress.org? WordPress.com (fully hosted) Focus on your beautiful content, and let us handle the rest. WordPress.org (self-hosted) Get your hands dirty, and host your website yourself. refer official URL: https://en.support.wordpress.com/com-vs-org/ for more details. 3. Use of WordPress? WordPress is a free and open-source blogging tool and a content management system (CMS) based on PHP and MySQL. Features include a plugin architecture and a template system. WordPress was used by more than 23.3% of the top 10 million websites as of January 2015 4. feature of WordPress? Here are some of the featu...

IT Where

#Responsive_Webdesign  start from #7500, #hosting_Service  Start from #3300 Per Year #get   #your   #special  offers at  Itwhere Pondy #Digital_Marketing  , #SEO , #Product_Branding  at Itwhere Pondy Email:info@itwheretech.co. in M:+91 9092734853 www.itwheretech.co.in

How Education Will Be Smarter, Less Intrusive, And Able To Respond To How You Feel

Impatience characterizes the technology sector’s approach to education. Disruption is taking place in all other sectors of society — so, why not education? I know too well, whether at Pearson or in the classroom, the challenges and frustration of developing and using digital tools that improve outcomes for students. But I’m optimistic. We are on the verge of a tide of smarter innovation that, if allowed to spread, will turbocharge the learning experience for students. Here are four areas worth watching: 1. Using technology to learn from learners Every great digital product constantly evolves by learning from its users, adding capabilities, and improving its performance. If it’s true for your Facebook feed, then why not education? The potential is there, as the OECD’s recent report on  Students, Computers and Learning  (OECD) incidentally showed how clickstream and tracking navigation in digital readers can be used to see how students process online text and...

Google Announces Android Wear Update With WiFi Support, Always-On Apps, And More

It has been a while since Android Wear got any substantial updates, but today Google is announcing a big one. A new version of Wear will be rolling out over the coming weeks that includes a number of previously rumored features (like WiFi support) and some all new stuff (like always-on apps). Most Wear devices use the always-on ambient mode for the watch face by default, the Moto 360 being a notable exception. The new Android Wear version allows apps to operate in ambient mode too, so they remain active when the watch goes to sleep. That makes it easier to take a quick glance at the app instead of waking the device up and opening the app all over again. The watch will still only go into full-color mode when necessary. WiFi support is also coming in the update, which means your watch can be useful even if your phone isn't connected. Watches with WiFi support will be able to connect to WiFi and still get messages and notifications from your phone, provided it has an interne...

The App Ecosystem’s New Status Quo

Americans spent more time using smartphone and tablet applications in 2014 than they did mobile and desktop web combined. With  nearly four billion smartphones projected  to be in use by 2020, the platform shift to mobile is well underway. The smartphone supply chain has already become a central and unifying aspect of the tech industry. For the first time, there exists a ubiquitous technology that connects us all to a central ecosystem, and apps form a huge part of this. The bar is constantly rising for mobile, and if we accept the “mobilization” of the future as a given, then what we are seeing is only just the very beginning.   Paradigm shift in payment models Many people still view apps as unsophisticated software with simple, one-dimensional functionality. This perception, however, is going to change. With the widespread adoption of mobile devices and the continued improvement of the hardware layer, alongside the creation of a robust app economy, it has bec...