Skip to main content

Australia's 4G networks the fastest in the world

How 4G mobile download speeds compare around the world. <em>Graphic: OpenSignal</em> How 4G mobile download speeds compare around the world. Graphic: OpenSignal
  • Telstra NBN deal coming soon: Malcolm Turnbull
Australia's 4G networks deliver the fastest download speeds in the world, but patchy coverage means users only experience those speeds 58 per cent of the time.
Australia's top spot in the global ranking of 4G download speeds comes from the State of LTE 2014 report by British firm OpenSignal, which sources data from its Android and iPhone apps installed on the devices of 6 million 4G users worldwide.
High speed: Australia clocked the fastest 4G download speeds in the world. High speed: Australia clocked the fastest 4G download speeds in the world.
According to the report, Australians experienced 4G download speeds of 24.5 megabits per second (Mbps) on average, slightly ahead of 4G networks in Italy, Brazil and Hong Kong, which delivered speeds of 21 to 22 Mbps.
Advertisement
Over the past three years carriers around the world have upgraded 3G networks to the newer Long Term Evolution (LTE) standard, often called 4G, to meet growing data demands on mobile networks from smartphones and tablets. Faster download speeds are a prime reason for subscribing to a 4G service, however in some markets carriers simply make it available when a user has a 4G-capable device.
Telstra put Australia on the 4G map with the launch of its network September 2011, followed by Optus and Vodafone. The report said there are about 4.5 million 4G subscribers in Australia. Other sources put that figure in the vicinity of 7 million.
Average download speeds were based on what OpenSignal users saw on the 4G networks of Telstra and Optus, which delivered speeds of 24 Mbps and 19 Mbps respectively. Telstra had the second-fastest 4G network in the world, behind Brazil's Claro, which delivered 28 Mbps.
Vodafone, which currently offers a blisteringly fast 33 Mbps in Sydney, was excluded because OpenSignal's Vodafone users were only in Sydney and Melbourne, said OpenSignal community manager Samuel Johnston.
Australia climbed from fifth spot in OpenSignal's 2013 report, with a 42 per cent improvement on the average 4G download speed of 17.3 Mbps a year ago.
Other high-ranking countries included Denmark, Canada, Sweden and South Korea, which had average speeds of 18 to 20.1 Mbps, while 4G networks in Britain and France delivered 17.3 Mbps on average.
The slower 4G networks were in Germany, Mexico, Russia and Japan, where speeds topped out at 13.6 Mbps, but these were still ahead of the US and the Philippines, where networks delivered 6.5 and 5.3 Mbps respectively.
But speed is only one indicator of 4G quality. Coverage is the other big factor and on that measure Australia is lagging, according the report, which found Australian users were only in a 4G coverage area 58 per cent of the time, meaning they likely fell back to 3G speeds. In Sydney and Melbourne, Telstra's 3G speeds are about 5 Mbps.
To calculate time on a 4G network, the OpenSignal app performs a background check to determine whether there is no signal or a 2G, 3G or 4G signal.
Australia ranked ninth in the world on this metric, well behind front-runner South Korea, where users were on a 4G network – with download speeds close to Australia – 91 per cent of the time, followed by Sweden where users were on a 4G network 88 per cent of the time.
But Australia's rise to the top could be short-lived. As OpenSignal noted, download speeds slow as more users pile on to a network, which could explain why countries that had the fastest download speeds in last year's report tumbled this year.
In 2013, the fastest 4G networks were in Sweden, which offered 22 Mbps, followed closely by Hong Kong, Canada, Denmark, Australia and South Korea.
South Korea's speeds increased from 16 Mbps to 18 Mbps this year, with those speeds available 91 per cent of the time; it's likely the best overall market for 4G.

Comments

Post a Comment

Popular posts from this blog

Under Russian pressure to remove content, Instagram complies but YouTube holds off

Instagram has taken down content posted by Russian opposition leader Aleksei Navalny under pressure from a government agency, while YouTube has yet to do so. Navalny and others have criticized Instagram for complying to what they call a politically motivated move to silence him. The issue is around a video accusing a Russian official, deputy prime minister Sergei Prikhodko, of accepting a bribe from prominent businessman Oleg Deripaska — in the form of a trip on a yacht populated with upscale escorts. It uses footage posted to Instagram (and later removed) by one of the alleged escorts. Deripaska sued in a local court, which turned around and ordered that the material be removed web-wide, recruiting the Russian communications regulator Roskomnadzor to enforce the order. The deadline was yesterday. Among the sites and services complying with the order to remove the content in question is Instagram, which upon doing so was the target of swift rebuke from Navalny and his supporte...

How to Install and Uninstall Graphics Tools in Windows 10?

Windows 10 has included some optional features which are in-built in the operating system but not installed by default. The Graphics Tool is one such package. The Graphic Tools are needed for users who use Visual Studio to develop DirectX apps or games. The tools have many utility like Graphics debugging, tracing Direct3D calls, inspection of parameters, analyzing Direct3D calls, experiments with shaders and many more. Visual Studio has a Graphics Frame Analysis tool that operates on graphics debugging log. It also collects all necessary information to draw Direct3D calls. The Graphics tools also consist of GPU Usage which lets you analyse and track GPU use in real time and at the same time collects and analyzes the timing data of the workloads. Steps to Install and Uninstall Graphics Tools in Windows 10? 1.  Open the Start Menu, go to  Settings  and tap on  System . 2.  Go to  Apps and features . 3.  In the right panel, tap  Manage ...

How ad-free subscriptions could solve Facebook

At the core of Facebook’s “well-being” problem is that its business is directly coupled with total time spent on its apps. The more hours you pass on the social network, the more ads you see and click, the more money it earns. That puts its plan to make using Facebook healthier at odds with its finances, restricting how far it’s willing to go to protect us from the harms of over use. The advertising-supported model comes with some big benefits, though. Facebook CEO Mark Zuckerberg has repeatedly said that “We will always keep Facebook a free service for everyone.” Ads lets Facebook remain free for those who don’t want to pay, and more importantly, for those around the world who couldn’t afford to. Ads pay for Facebook to keep the lights on, research and develop new technologies, and profit handsomely in a way that attracts top talent and further investment. More affluent users with more buying power in markets like the US, UK, and Canada command higher ad prices, effectively...

Google, Microsoft, Mozilla And Others Team Up To Launch WebAssembly, A New Binary Format For The Web

Google, Microsoft, Mozilla and the engineers on the WebKit project today announced that they have teamed up to launch WebAssembly, a new binary format for compiling applications for the web. The web thrives on standards and, for better or worse, JavaScript is its programming language. Over the years, however, we’ve seen more and more efforts that allow developers to work around some of the limitations of JavaScript by building compilers that transpile code in other languages to JavaScript. Some of these projects focus on adding new features to the language (like Microsoft’s TypeScript) or speeding up JavaScript (like Mozilla’s asm.jsproject). Now, many of these projects are starting to come together in the form of WebAssmbly. The new format is meant to allow programmers to compile their code for the browser (currently the focus is on C/C++, with other languages to follow), where it is then executed inside the J...

The CC Aurora is actually pretty fun, as far as projectors go

I don’t review projectors. Projectors are boring. Even the good ones. They remind me of vacation slideshows and the film strips we had to watch in health class — neither of which I’m in a particular hurry to revisit in my adult life. That said, I’ve always harbored some germ of a notion that some day I might buy one, to compensate for being one of those weirdos without a TV set. There’s something undeniably appealing about a big screen TV you can break out during movie night and then stash back into the closest of your one-bedroom New York City apartment. XGIMI’s CC Aurora is the closest I’ve seen to fitting the bill — or, for that matter, being a projector that I could actually muster any reasonable amount of excitement about. From the looks of it, it’s kind of the perfect package for the apartment dweller: it’s compact, self-contained with a built-in speaker system and plays nicely with mobile devices. Clearly I’m not alone here, either. The product scored $170,000 on Indi...