Skip to main content

First man with two mind-controlled prosthetic limbs

A Colorado man has become the first bilateral shoulder-level amputee to wear – and simultaneously control – two modular prosthetic limbs using his thoughts alone.

first man with two mind controlled prosthetic limbs
Image Credit: Johns Hopkins University Applied Physics Laboratory

A Colorado man has made history at the Johns Hopkins University Applied Physics Laboratory (APL), becoming the first bilateral shoulder-level amputee to wear and simultaneously control not one, but two Modular Prosthetic Limbs (MPL). Most importantly, Les Baugh – who lost both of his arms in an electrical accident forty years ago – was able to operate the system by simply thinking about moving his limbs, performing a variety of tasks during a short training period.
During two weeks of testing, Baugh took part in a research effort to further assess the usability of the MPL technology, developed over the past decade as part of the Revolutionising Prosthetics Program. Before putting the limb system through the paces, Baugh had to undergo a surgery at Johns Hopkins Hospital known as targeted muscle reinnervation.
“It’s a relatively new surgical procedure that reassigns nerves that once controlled the arm and the hand,” explained Johns Hopkins Trauma Surgeon Albert Chi, M.D. “By reassigning existing nerves, we can make it possible for people who have had upper-arm amputations to control their prosthetic devices by merely thinking about the action they want to perform.”
After recovery, Baugh visited the Laboratory for training on the use of the MPLs. First, he worked with researchers on the pattern recognition system.

Les Baugh and researchers
Image Credit: Johns Hopkins University Applied Physics Laboratory

“We use pattern recognition algorithms to identify individual muscles that are contracting – how well they communicate with each other – and their amplitude and frequency,” Chi explained. “We take that information and translate that into actual movements within a prosthetic.”
Then Baugh was fitted for a custom socket for his torso and shoulders that supports the prosthetic limbs and also makes the neurological connections with the reinnervated nerves. While the socket got its finishing touches, the team had him work with the limb system through a Virtual Integration Environment (VIE) — a virtual-reality version of the MPL.
The VIE is completely interchangeable with the prosthetic limbs and through APL’s licensing process currently provides 19 groups in the research community with a low-cost means of testing brain–computer interfaces. It is used to test novel neural interface methods and study phantom limb pain, and serves as a portable training system.
By the time the socket was finished, Baugh said he was more than ready to get started. When he was fitted with the socket, and the prosthetic limbs were attached, he said “I just went into a whole different world.” He moved several objects, including an empty cup from a counter-shelf height to a higher shelf, a task that required him to coordinate the control of eight separate motions to complete.

Les Baugh and researchers
Image Credit: Johns Hopkins University Applied Physics Laboratory

“This task simulated activities that may commonly be faced in a day-to-day environment at home,” said Courtney Moran, a prosthetist who worked with Baugh. “This was significant because this is not possible with currently available prostheses. He was able to do this with only 10 days of training, which demonstrates the intuitive nature of the control.”
Moran said the research team was floored by what Baugh was able to accomplish.
“We expected him to exceed performance compared to what he might achieve with conventional systems, but the speed with which he learned motions and the number of motions he was able to control in such a short period of time was far beyond expectation,” she explained. “What really was amazing – and was another major milestone with MPL control – was his ability to control a combination of motions across both arms at the same time. This was a first for simultaneous bimanual control.”
Principal Investigator Michael McLoughlin: “I think we are just getting started. It’s like the early days of the Internet. There is just a tremendous amount of potential ahead of us, and we’ve just started down this road. And I think the next five to 10 years are going to bring phenomenal advancement.”
The next step, McLoughlin said, is to send Baugh home with a pair of limb systems so that he can see how they integrate with his everyday life.
Baugh is looking forward to that day: “Maybe for once I’ll be able to put change in the pop machine and get pop out of it,” he said. He’s looking forward to doing “simple things that most people don’t think of. And it’s re-available to me.”


Comments

Popular posts from this blog

Smart savings app Clinc is a new fintech startup from ex-CEO and founder of Numbrs

Last April, Julien Arnold quietly left his role as CEO of Numbrs, the mobile-first banking app he co-founded with Swiss company builder Centralway. Now, almost a year on, he’s on the verge of launching his next project:  Clinc , a mobile app to make it easier to save money for a future purchase or financial rainy day. Using what Arnold describes as a “dynamic intelligence algorithm,” Clinc promises to track your current account spending and analyse the results to find the optimum amount to save each month, which is then automatically deposited into your Clinc savings account underpinned by the startup’s partner bank. The secret sauce, which he won’t go much into detail on, is that the app is dynamic, able to make on-the-fly adjustments to how much you transfer to your savings account based on how your spending has changed or are predicted to change. In other words, Clinc’s central proposition is to help you achieve your financial goals faster. “This is the bigges...

Iron Man Galaxy S6 Edge Arrives With An Arc Reactor Charger

Samsung’s  Iron Man-branded Galaxy S6 Edge  arrives tomorrow, with a custom paint job, 64GB of on-board storage and a limited edition wireless charger accessory with an appropriate arc reactor graphic included on top. It ships with a clear cover, too, so you can protect your precious “armor” when ticketing around in the real world. The box it comes in is also red and gold, and there’s a big ol’ Iron Man helmet stencil graphic on the back of the device, too, as well as a software theme to match. I probably would’ve left off the face personally, letting the colors speak for themselves, but this was a partnership with Marvel with the intent of promoting the new Avengers film oversees, so they probably could’ve been a lot less tasteful with the branding overall. The sad news for those of you who were hoping to advertise their Stark fandom on their phones is that availability is listed as only Korea as of tomorrow, with sales beginning in China and Hong Kong...

The EHang 184 Is A Human-Sized Drone Taking Off At CES

We’ve seen some pretty cool stuff on day 1 of CES 2016, but probably nothing more eye-catching than the EHang 184, a human-sized drone built by the Chinese UAV company  EHang . Yes you heard right — a giant autonomous drone that fits a human. It’s basically what you would expect to see if someone shrunk you down to the size of a LEGO and stuck you next to a DJI Inspire. Except no one was shrunk, and the giant flying machine was sitting smack in the middle of the CES drone section. EHang, which was founded in 2014 and has raised about $50M in venture fundingto date, was pretty gung-ho about telling everyone at CES that the 184 was the future of personal transport. And for the most part, people were too in awe to question them. But the reality is that the company probably was using the 184 as more of a marketing tool for their standard-sized drones like the  Ghost . Not that we’re saying that the 184 will never be a real thing, just that it probably isn’t co...

Party Like It’s 2003 As PlayStation 2 Emulation Is Coming To PlayStation 4

If you’re into big pixels, Sony has a treat for you. The company has secretly been working on a fully functioning PlayStation 2 emulator for the PlayStation 4. It is taking advantage of this emulator for classic PS2 Star Wars games. But the company also confirmed to  Wired  that it is working on bringing more PS2 games to the PS4. You can buy a Star Wars Battlefront bundle that comes with a PlayStation 4, EA’s latest Star Wars game and a bunch of old games — Super Star Wars, Star Wars: Racer Revenge, Star Wars: Jedi Starfighter, and Star Wars: Bounty Hunter. Eurogamer  tried these games  and got a nice surprise. These games weren’t updated for the PlayStation 4. Instead, they run inside a PlayStation 2 emulator. You’ll find much of the PlayStation 2’s classic iconography starting with the start and select buttons, virtual memory cards and the good old PlayStation 2 logo when you boot these games. It also means that there will be a lot of upscaling and things...

NVBOTS Wants To Make 3D Printers As Easy As Toasters

Right now 3D printing curriculums, if they exist, are fairly sparse. Putting a two thousand dollar machine in front of a grade schooler usually ends up in a lot of 3D printed Yoda heads and not much education while the learning curve for most 3D design tools is steep. That’s what the founders of NVBOTS, AJ Perez, Forrest Pieper, Christopher Haid, and Mateo Peña Doll, are looking to solve. Their product, the  NVPRO , is a 3D printer with a few interesting features. The two most interesting are the automatic removal system which pops parts off of the build plate when they are done and a built-in print server that allows you to print from any device. This means you can run large batches of prints from different users with each part popping off as its printed. This means a class of students can send jobs to a printer and then pick them up just as they would a laser printer. The printer also supports a central “admin” who can check jobs before they are printed as and offers a ...